Saturday, August 22, 2015
Sunday, February 8, 2015
WIP character
I started working on this character for a few hours last night. I teach a modeling and animation class for high school students on the weekend and I wanted to have an example to show them. the goal is to document in detail a step by step process of how I model a character from start to finish.
Tuesday, January 20, 2015
Rig for Leet World Character
I started doing animation for Smooth Few Films and had to create a rig for the characters. since we are using Counter-Strike Source and Counter-Strike: Global Offensive models I have to use a decompiler which only gives me the bones and the mesh. getting things in and out of the source engine proved challenging at first but luckily there is still a thriving modding community, as well as documentation from Valve, so the solution to every problem has been just a Google search away. I have some work to do and I am still learning the ins and outs of rigging a character but I am pleased with the results I have had so far.
Monday, December 15, 2014
Sunday, December 14, 2014
Thursday, December 11, 2014
Monday, December 8, 2014
Lightmare alpha build environment flythrough
P.S.
Totally not ripping on the Gears of War trailer.
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